Aspiring Video Game Developer
Hello! My name is Ali El Saleh. Playing video games and programming video games is my PASSION! I have been programming since I was 15 and enjoying video games for a very long time (the PS1 days). I currently study at AIE (Academy of Interactive Entertainment) at the Sydney Campus. I am studying the Diploma/Advanced Diploma of Game Programming, a 2 year degree which specialises in Game Development & Programming in C++/C#. You can check me out on GitHub or you can view my resume by clicking the link below. Click on any of the tabs to see the work that I've done.
Projects I'm Currently Working On:
Nothing at the moment, school work and assignments. ( Second year at AIE.)
Spyro, Cynder and Sparx
Word Jumble 3.0
Word Jumble 3.0 is the ultimate version of the game, with a leaderboard and more words added into the game, the player can ask for the jumbled word again and the ability to save their high scores on to the leaderboard. The scoring system has changed as well, if the player guesses the word in the first try, the score will be, the length of the word. If the player guesses the word in two tries, the score will be, the length of the word minus one and so on... Plus it looks better.
Bulls and Cows
Bulls and Cows is a word guessing game. The objective of the game is to guess the 6 letter isogram (a word without repeating letters), and you only have fifteen tries/guesses. If you guess the correct letter in the correct position, it's a Bull. If you guess the correct letter but in the wrong position it's a Cow. Simple but not easy :P. Good Luck!
The Music Box
The Music Box is a music box. Simple, huh? It just makes beep sounds at different frequencies and duration. The user can change the frequency of each note. There are two modes: an editor mode(where you can edit the individual notes) and a player mode(where you can listen to your masterpiece!).
Game Projects made at AIE
Coin Collector Simulator
Coin collector simulator is a.... coin collector simulator, who knew!? This unity project was for a cross platform assessment task that I created at AIE. (I wanted to create something simple so that I could complete the task and port it over to Android as well). I had to build this game to 3 platforms (Xbox, Android and HTML5). PS4 was not working so that's why it was replaced with HTML5. I made the robot model and its animations in blender and I'm really proud of it, as a programmer who hates modelling and animations. You can play the HTML5 (WebGL) version below. I'm sure you'll have fun collecting coins!
Cosmic Hell is a bullet-hell shooter that implements flocking, shoot and dodge your way through the enemy's bullets in space with an epic synthwave background music composed by Carpenter Brut. This game is written in C++ using the Raylib library. Also the art is created by me.
You play as an augmented human cyborg flying through the cosmos, encountering, defeating the archons and their race. Different types of flying (flocking) enemies will accompany the archon to aid their mission in destroying you. When in trouble you will be able to use a bomb to clear every bullet that has been fired by the enemy. Are you up for the challenge?
If you can beat the game without taking a hit (aka a flawless run), email me (which is found at the "About Me" tab) with a screenshot of your stats or a video of you doing the flawless run, because I have a special reward for you. Good luck out there, it's bloody difficult!
A run and gun shooter in an alternate world war 2 universe. The player has a variety of weapons and environmental weapons to reach the ultimate goal of escaping and slaying the goblins. Built using Unreal Engine 4.18 with C++.
This is a C# Winforms application where you choose a cipher method to encrypt your message with and outputs the encrypted message. You can open/drag n' drop a text file into the app to read the contents of the text file and you can also save the encrypted message to a text file.
This tool includes: