OverThrone is a vertical slice of a fantasy-inspired, 3rd person action boss fight only game. It features difficult yet rewarding combat to attract more hardcore gamers, and a vibrant and stylized art concept to attract younger and less experienced gamers.
This was a production project comprised of a team of 6 people (3 Artists, 2 Designers and 1 Programmer(me)).
I was responsible for:
Programming all gameplay mechanics and UI Logic using Unreal’s API in C++ and blueprints.
GitHub integration with the project.
Developing the AI behaviour of Mordath (the boss enemy).
Implementing a complex Finite State Machine for both characters (player and boss)
If you can beat the Mordath without taking a hit (aka a flawless run) on Realistic difficulty, email me (which is found at the "About Me" tab) with a video of you doing the flawless run, because I have a special reward for you. Good luck out there, it's bloody difficult!