Flocking Behaviour System for UE4
The Flocking Behaviour System plugin is a tool to quickly and easily add flocks of entities into a scene to simulate the flocking behaviour. It implements 5 behaviours, Alignment, Cohesion, Separation, Goal Seeking and Obstacle Avoidance. This plugin makes use of multi-threading to increase the performance of the simulation. The boid's mesh can be changed from the editor to customize its look. Available on the unreal marketplace for $5.