Animator for Raylib

A single C++ header file library for sprite-sheet animations in Raylib.

Animator for Raylib is a simple sprite animator tool made to speed up the development process and to add some extra functionality to do more things, like querying or jumping to a certain frame for example. I also made this as part of my 'Complex Systems' assessment task at AIE (which was not recognized as 'Complex', then I went on to create the Flocking System in UE4).

To get started using this in your raylib project, download and read the documentation on the usage of this tool.

AnimatorDemo.gif
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