Debug Log Library for UE4
The debug log plugin contains a library of debug logging functions that are aimed at improving workflow and speeding up the development process for both C++ and Blueprint users.
I initially created this plugin to speed up my workflow process and cut down on writing repetitive debugging code. That was the problem, repetition. So, I created this plugin that can be used at an engine-wide level in C++ and Blueprints. I've saved a couple of hours by using this tool! This plugin supports UE4 versions 4.21 and up.
This plugin also has a public Trello Board so you can see what features may be added and what's in development.
Feel free to request features by sending me an email (found at the Contact page). I want to make this the best tool for logging!
If I see a feature that I like and would prove useful, I will add it to the public trello board which you can see here